Flash games have really become popular in the ppast few years. Social gaming is really on the rise, with Nintendo's Wii console and DS, and social sites like Facebook making games of accessible and appealing to a wider audience than ever before, there is a massive growth in the industry. As a Flash designer you can cash in on this by adding Flash games to your portfolio.
by BillyDeakin
Flash games have really become popular in the ppast few years. Social gaming is really on the rise, with Nintendo's Wii console and DS, and social sites like Facebook making games of accessible and appealing to a wider audience than ever before, there is a massive growth in the industry. As a Flash designer you can cash in on this by adding Flash games to your portfolio.
Developing games for clients might be the most obvious way of earning money as a developer, but it's surprising how few companies offer the service. I've been developing games for over 8 years now, and I'm constantly asked to work on new projects. There are lots of companies out there ready and waiting to pay you money to design and develop games for their marketing campaigns.
If meeting client deadlines isn't your style, and you would prefer more creative freedom, then sponsorship deals might suit you better. This allows you to develop a game in your own style and at your own pace, and allowing a sponsor to embed branding and links into your game before it is published. This is often a win-win situation as the sponsor will market your game getting you extra exposure.
The next optin is to monetise your games yourself. These days several advertising networks offer the ability to embed adverts directly into your games, earning you money every time they are played. The networks usually have publishers who will distribute your games for a share of the revenue making it easy to get your game noticed.
One of the earliest ways of monetising Flash games was simply to add adverts on the page with them. The games draw traffic, and banners or Adsense adverts monetise those visitors. While it might seem an old fashioned way to do business it's still very common and can be very profitable.
A very recent, and rapidly growing technology allows for in game currencies. While this is quite new there are already 2 networks offering the service and I'm sure this will grow tremendously in the coming months and years.
Finally, for a well developed game there is the option of a commercial release. A number of Flash games have already been ported to PC and consoles, and with the backing of an invester or publisher this can be a way for a small time Flash developer to break into the mainstream games industry. Of course PC and console games are not the only commercial options though, the ever popular mobile phone market can be just as lucrative and with the release of Adobe Flash CS5 porting games to the iPhone will be easier than ever, making this a very viable option.
As you can see, there are many opportunities for developers of Flash games. If you're just getting started, follow some tutorials, buy some books, get yourself on a course or do whatever it takes to learn the skills as fast as you can, and you too could be earning a good income from Flash games.
About the Author:
Find Flash games tutorials, articles, book reviews, game source code and more at FlashGamesClassroom.com or download Flash game source code to learn from, modify, edit, rebrand and create brand new games at ViralFlashGames.com
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